Explanations# Explanation of how the library works and why it works that way. Explanations Technical Terms Axis Point Frame Stack of Frames Path Why create a stack of Frames? An Example Why not squash them into a flat sequence? What about Regions? How does this stack relate to HDF5 Dimensions? Why Squash (and Mask) can change the Path Squash unsnaked axis into a snaked Frames Squash snaked axis into unsnaked odd length axis Why this matters